This cache has been registered with the Dakota County Parks
Be careful of the barbwire (mostly along the ground). There used to be a fence line that ran through here years ago. You will see the poles as you near GZ.
Park hours are listed from 8am to 10pm. Use your best judgment when walking the trails after sunset. There are different rules on the trails during the winter.
The easiest part of this hunt will be finding the cache. Once you find the cache, your task will be to figure out how to open it. Everything needed to open this cache is at GZ. TOTT are not needed except for the tool you use to locate this cache. The cache is big enough to hold most if not all sized travel bugs and coins.
Of course you should BYOP.
Please don't force anything. It all is designed to open with zero force. It is very important that you put everything back in its original position so that each new cacher will have the same experience as the previous.
Please don't share hints in your logs. I want this to be the same experience for each cacher. The difficulty is based on opening this cache when you come upon it for the first time. There are visual hints that should help at GZ. A hint will become available if I find that cachers are having problems opening this cache. The terrain and difficulty will be adjusted accordingly based on cacher experiences. Please report any issues with this cache right away.
Park information is located here -> https://www.co.dakota.mn.us/parks/parksTrails/WhitetailWoods/Pages/default.aspx