BFL VI - ...in a galaxy far, far away Multi-cache
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BFL VI - ...in a galaxy far, far away
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Size:  (regular)
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Atari Star Wars - 1983
Star Wars is quite arguably one of the best movie-to-game
conversions ever. Atari took the best elements of the movie and
combined them with the best technology at the time to create an
experience that is almost as immersive today as it was back in
1983. Everything you could have wanted to be in a Star Wars video
game is here: the Death Star, Tie Fighters, gun turrets, and of
course the infamous Meridian trench.
Star Wars places you in the cockpit of the X-Wing fighter during
the Death Star Assault –Battle of Yavin at the end of Episode
IV - the first ever Star Wars movie to hit theaters in 1977. The
action is all in a 3D, first person perspective as you battle
through imperial resistance on your mission to destroy the Death
Star.
Gameplay is divided into waves that gradually get harder and faster
the further you progress. Each wave is divided into separate
sections; the beginning of each wave has you flying through space
taking out Tie Fighters and their fireballs. By the second wave,
Darth Vader will make an appearance and while he can be difficult
to hit, he’s worth a lot of points.
The second section will have you on the Death Star surface shooting
gun turrets and/or towers. Gun turrets appear as red boxes and are
200 points each while towers start at 200 points and multiply from
there. Taking out all 16 towers will get you a really hefty bonus
as well as a guaranteed spot on the high score table.
The final section has you flying through the Meridian trench on
your way to the exhaust port while avoiding enemy fire and shooting
even more turrets. Later levels will have catwalks going across the
trench which you’ll have to avoid in addition to the fire
coming your way. When you hear Obi-Wan tell you to use the force,
and providing that you can get through the trench without getting
all blown up without shooting, you’ll get a 100,000 point
bonus.
Once you complete all three sections, you move on to the next wave
and the game starts over with a higher difficulty. The sound in the
game was amazing for the time. The soundtrack played seven songs
from the movie including the Star Wars theme, Obi-Wan’s
theme, the Cantina song, and the Imperial March in later levels.
There were also voice samples from the movie that played at the
appropriate times during the game, like Han Solo telling you to
blow the thing when you reach the exhaust port or Obi-Wan telling
you to use the force in the trenches.
Star Wars goes to show that any movie franchise can be converted to
a video game if the developers really know what people want. The
combination of great visuals, soundtrack, and addictive gameplay
make Star Wars not only one of the best movie games made, but quite
simply one of the best games ever made.
Now about your adventure!
Mission Briefing
You are at a rebel base on the fourth moon of Yavin and will
shortly take command of an X-Wing Fighter as Red Five (Luke
Skywalker) with your ultimate mission to destroy the Death Star.
You will receive coded messages with the completion of each task to
continue on to the next mission.
Your first mission will involve a battle with Tie Fighters and
Darth Vader. Your second mission will have you flying low along the
Death Star’s surface taking out several Laser Gun Tower
Turrets. In your final mission you will fly into the Death
Star’s Meridian Trench and fire two Proton Torpedoes
simultaneously at precisely the correct moment into the exhaust
port to destroy the Death Star.
Weapons Required
Laser Weapon (laser pointer)
Secret Message Decoder (UV light)
X-Wing Systems
White – Guidance System
Yellow – Warning System (you have acquired a target)
Orange – Targets (fire at these with your laser weapon)
Important
1) For every Yellow warning, you must find and destroy an Orange
target
2) Targets will have two Orange markers, you must fire your laser
weapon between these two markers and the resulting explosion (of
light) will help you find the secret compartment and the
information you seek
3) Targets are only visible at the Yellow warning zone
4) The final mission will not have Orange targeting markers, you
must use the Force (the information you gathered) to fire the
Proton Torpedoes into the exhaust port,
5)Be sure to carefully read all the information found in the secret
compartments along your journey and keep record of your findings
for use in the following missions.
“May The Force Be With You”
Congratulations to SXRXNRR and Outsiders2 for the FTF on BFL
night!
Additional Hints
(Decrypt)
1) Lryybj jneavat znexref cbvag va gur trareny qverpgvba bs gur gnetrg.
2) Vs lbhe ynfre qbrf abg npgvingr gur gnetrg (benatr) sebz gur jneavat cbvag (lryybj), zbir pybfre gb gur gnetrg.
3) Fuvavat oevtug yvtugf ng gur gnetrg va pybfr cebkvzvgl znl ghea vg bss nf vg znl guvax vg vf qnlyvtug.
4) Pbagnvaref nffbpvngrq jvgu gnetrgf ner trarenyyl jvguva 5z bs gur gnetrg.
5) Zvffvba fgneg cbvagf ner vqragvsvrq ol gjb thvqnapr znexref (juvgr).
6) Gur svevat cyngsbez sbe gur svany zvffvba gnetrg (ab benatr znexref) vf vqragvsvrq ol guerr jneavat znexref (lryybj) va gur funcr bs n gevnatyr.
Zvffvba 1 - gjb gnetrgf, bar jvgu erqverpg - zvpeb, zvpeb, fznyy
Zvffvba 2 - guerr gnetrgf - zvpeb, fznyy, fznyy - gnetrgf 1 & 2 cebivqr vasbezngvba sbe svany "svevat pbqr".
Svany Zvffvba - bar gnetrg - erthyne