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A Recrudescent Enigma Multi-cache

Hidden : 3/1/2012
Difficulty:
3.5 out of 5
Terrain:
3 out of 5

Size: Size:   large (large)

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Geocache Description:

Distance Car to Car: 3kms (which is quite long for just one cache)
Estimated Time Car to Car: about 60 mins (if the multi-stage elements and the readings are accurate)
Notes: Really, there are easier caches to do than this. I mean, just one cache for all that effort?! You should probably think about doing other ones instead.
Park gates close at dusk. You may park just outside, but then need to add 1km and 20 mins to your total journey.

After wet weather the final part of the trail can get boggy.
Cache placed with kind permission and advice from the Park Ranger.


There has been a prolonged period of unease since the events of 25th September, 2011.

We have attempted to retain this monstrous capsule within our own dwelling, but... oh! there is something awful about it.. and so we were compelled to host it elsewhere once again.

And again... dearest Geocachers, we call upon you to help us in a collective safeguarding.

Again... we have implemented a multi-stage process with which to determine the true location of this new lair. It is a muggle-struggle journey which begins at the beginning...

...at The Well of Perpetuity (coordinates as per the cache listing above) where a sequence of numbers of great parthenogenetic relevance will be found, in the following form: AB-C-DEF

The waypoints given with this listing provide guidance on how to traverse the pathways and find geo-codes to progress. Here we provide a complimentary set of instructions explaining how to use the data you collect:

  1. Well of Perpetuity: Find AB-C-DEF.
    Then travel to N50 53.D(C-B)(E+C) W001 17.F(B-A)(E+A+B)
  2. CRICKETS: Determine the number of CRICKETS (the ones that have 4 stubby legs) (G)
    They will surround you.
    Then travel to N50 53.(C-F+G)(D-G)(B) W001 17.(G-E-B)(G+A-B)C
  3. What can't you do?: Find number of letters of the ONLY thing that you are expressly forbidden to do. (H).
    Then travel to N50 54.(H-D)(H-A)F W001 17.(C-H)(C-D)(H-G+B). Follow the path at the right of the road and then, when you need to, please take care when you cross the road.
  4. Entry to path: Determine the number of diagonal slats in the gate (J).
    Then travel to N50 54.(H-B-J)(C-H)(J+F-A-B) W001 17.(F-G+A)G(J+G-B)
  5. Here you will find Cooty. He is a 'traveller', descendent of Jinky and entrusted guardian. He will speak to you the final Geo-code of this mystery.
    Then travel to N50 54.(X-J-A)(Y+E+A-B)Z W001 17.(Z-D+B)(Y-F)(X+B-H), and behold.
Of course, you do not need these instructions... this record only exists in order that you may help us preserve the apparent absence of this aberration from our world.

It would not even be here if it were not for The Thinnings. HOW can we send it back?!
That is TheHarvesters amaranthine quest
.

If your curiosity gets the better of you, or you genuinely feel a need to assist in performing maintenance on this metaphysical conundrum, then do visit the site.

However, and it is not possible for us to emphasise this too much, whatever you do... however strong the urge... and in spite of whatever instinct drives you:

!! DO NOT OPEN THE BOX !!

Additional Hints (Decrypt)

Whfg qba'g...

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)