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Enchanter - An Adventure Cache Multi-cache

This cache has been archived.

Cryptosporidium-623: We have decided to archive this cache. It may return in another form.

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Hidden : 5/1/2011
Difficulty:
3 out of 5
Terrain:
2.5 out of 5

Size: Size:   regular (regular)

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How Geocaching Works

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Geocache Description:


This fantasy geocaching adventure is contained within the limits of City Park and will take you near scenic and/or interesting points within its boundaries as you encounter monsters of various shapes and sizes, hunt for hidden clues and, ultimately, locate the hidden treasure (and sign the cache log). You are highly encouraged to stop and check out your surroundings during your visits to a given waypoint and not just rush from one destination to the next. Some of the stops are ESPECIALLY nice Memorial Day through Labor Day (when the water is running).



What to Expect

* This is a "Choose Your Own Adventure" type cache. The locations you visit during your adventure will vary from party to party and depend on the choices made along the way (and some random luck.)

* Pay special attention to which section you are being directed to next as you complete a task at a given location. DO NOT ASSUME that the next section listed is the one you will be reading and DO NOT READ AHEAD (this will create problems in your ability to complete your adventure).

* Depending on the paths taken during the journey, the total round-trip is expected to be approximately 1-2.5 hours in duration and 1.5-2 miles in walking distance (with FREQUENT stops along the way). You do not need to cross any major roads (except for some roads within the park itself.)

* This cache have been designed with kids (of all ages) in mind. Most waypoints will provide very specific clues to help keep your younger searchers engaged in the hunt during the journey. In addition, any required calculations involved to find the next waypoint will be limited to either very basic number substitutions or simple offset calculations wherever possible.



Important Job Assignments

Before you begin this journey there are also a number of important "jobs" that will need to be assigned to the members of your "party":

* THE BARD - This person will serve as the narrator throughout the journey. Their job will be to DRAMATICALLY read any bolded descriptions, actions and clues presented in this text during the adventure. The bard may also bring a musical instrument on the journey, singing songs about the party's travels, if they wish.

* THE NAVIGATOR - This person will be responsible for holding the "navigational device" and leading the party to each waypoint. They are also tasked with inputting the updated waypoints for each waypoint as required. Finally, the Navigator is empowered to break all tied votes when deciding "where to go" or "what to do".



Required Equipment

The following equipment is highly recommended during this journey:

* One or more copies of "Popular Enchanting" used as a spell-casting reference throughout the quest. It is highly recommended that you print and fold the text as directed. A copy is available from here (visit link)

* A copy of the adventure text http (visit link) must be available to the "Bard/Narrator" during the quest

* A six-sided die (referred to in the text as the "Cube of Assistance")

* A Frotz Emitter (flashlight)

* A note pad and writing implements to keep copious notes (optionally, you can use the pens as wands!)



Recommended Equipment

Although optional, the following equipment is highly recommended for your journey:

* Any number of wands for the "sorcerer" members of your party. You can use your own wands from home, sticks from the park, pencils, etc.

* Comfortable walking shoes

* A sufficient amount of water to accommodate thirsty adventurers

* Adequate protection from the sun (e.g. sunblock, hats, spells, etc.)

* Tweezers

* A photo-capture device (e.g. camera, cell-phone, etc.). People with wands, running through the fields and fighting monsters? Yeah, you'll want to capture some of that.



Other Final Notes


* As you will be journeying through some outdoor areas related to the nearby Denver Museum of Nature and Science, it is highly recommended that you begin this cache in the morning, no earlier than 8AM and no later than 3PM, so that you will be able to complete the cache in one visit.





Don't Get Stuck!

There's nothing worse than being unable to complete something you've spent lots of time on. To help make this adventure as fun for your group as possible, please contact the cache owners prior to your journey so they can provide you with a cellphone # for quick/easy access in case your group gets stuck along the way (e.g. can't find a waypoint, etc.)




Journey Onward

When your band of brave adventurers is ready to begin their quest, proceed to the coordinates posted above.

Narrator/Bard, once your group has arrived at these coordinates, refer to the "Adventure Text" document and read aloud the bolded text in section ###001### (for the full introduction) or go to section ###002### for the "short attention span" version).

GOOD LUCK!




Congratulations to Gronozz (the Green Cat) and (Snugwhump) (the Snuggly Kitten) for being FTF! Also congratulations to Guzeeeeeez (7Geese) for being the first "Family FTF" and winning the secondary prize!

Additional Hints (No hints available.)