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Classic Board Games - Trouble Mystery Cache

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Hidden : 9/17/2010
Difficulty:
4 out of 5
Terrain:
1.5 out of 5

Size: Size:   micro (micro)

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Geocache Description:


*** The cache is NOT at the posted coordinates ***

Trouble

Trouble is a board game in which players compete to be the first to send four pieces all the way around a board. Pieces are moved according to the roll of a die. Trouble was developed by the Kohner Brothers and initially manufactured by Irwin Toy Ltd., later by Milton Bradley (now part of Hasbro). The game was launched in the United States in 1965.

A variant of the game was produced, entitled Double Trouble. It featured two boards attached to each other. Similar games entitled Headache and Frustration were also produced by the Milton Bradley corporation, but never reached the same level of success as Trouble.

Players can send opponents' pieces back to the start by landing on them. Pieces are protected from capture after arriving in the final few slots. Unlike more complex race games, however, counters cannot be maneuvered to block opponents' moves.

The most notable feature of Trouble is the "Pop-o-matic" dice container. This device is a clear plastic hemisphere containing the dice, placed over a flexible sheet. Players roll the dice by pressing down quickly on the bubble, which flexes the sheet and causes the dice to tumble upon its rebound. The Pop-o-matic container produces a popping sound when it is used, and prevents the dice from being lost (and players from cheating by improper rolling). It allows for quick dice rolls, and players' turns can be performed in rapid succession. The dice is imprinted with Arabic numerals rather than the traditional circular pips (though the circular pips are used in the Travel version, which contains a cover to keep the pegs from being lost).

If the dice in the "Pop-o-matic" container has not clearly landed on a number then the player that popped it can tap the "Pop-o-matic", but may not re-pop while the dice are in limbo. The player can flick the board, but should not flick so hard that the board is moved.

Chance plays a part in the way this game is won. Depending on the number the dice rolls is how may moves the player can make. Large numbers allow the player's piece to move further around the board, but small numbers can save the player from opponents.

You must solve this puzzle to find stage 1. You must bring a printout of the troubled people below with you. On stage one you will be looking for a sticker so keep your hands in your pockets. The puzzle, Stage 1, and the final are all a little bit more difficult than usual for the "Classic Board Game" series, so I'm giving it a 4 star difficulty for overal puzzle and hides combined.

Puzzle:

People get into trouble ALL THE TIME. In this puzzle you are going to learn about people that in some way or another have been in trouble. Don't we all at some point run into trouble too? The types of trouble in this puzzle go from simple non-criminal not-illegal slips to the most hideous of crimes. Whether proven guilty or not they still ran into trouble.

Below are pictures arranged in two columns. The left column shows the pictures of famous (or infamous) people who got into trouble. The right column shows why, what or who they got into trouble for. Match the troubled people on the left column with the trouble items on the right and the coordinates will show themselves. Most matches are very straight forward, others require a little thinking as they may not be that obvious. Do your internet searches wisely and have fun at the expense of all these troubled people.

Oh and one more thing: When searching for the first stage and the final, follow the laws and stay out of trouble.

You can check your answers for stage 1 of this puzzle on Geochecker.com.

Additional Hints (Decrypt)

Svany: Abg va n cvar gerr. Abg va na ryrpgevpny obk.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)