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C.S.U.Puzzles 101 Mystery Cache

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crew416: Picked up

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Hidden : 12/15/2008
Difficulty:
1.5 out of 5
Terrain:
1 out of 5

Size: Size:   micro (micro)

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Geocache Description:

THE ABOVE CORDS ARE NOT CORRECT.

Take the class offered below and then work out the puzzle quiz. Now off to school you go. Good Luck!

About This Series

I love puzzles and have been solving puzzles, not just puzzle caches, for as long as I can remember. I do the various puzzles in the paper every day and I've got puzzle books and puzzle stuff all over the place.

Since I began geocaching, I have been intrigued with puzzle caches and I think they are twice as fun as traditional caches. You get to enjoy the excitement of the hunt and the thrill of the find twice - first when you solve for the real coordinates, and then a second time when you find the cache itself! It is like two for the price of one. Totally cool.

However, I have learned that a good many geocachers out there just stay away from puzzle caches. Some just don't care for them, but others I have heard from tell me that they just don't feel like they know how to begin solving them or they feel too dumb to solve them. And to avoid those unpleasant feelings, they just avoid puzzle caches altogether.

If you fall into this category, or if you just want to get a little bit more insight and some strategies on how you can approach solving puzzle caches, then this series of puzzle caches is probably just right for you! If you are already a puzzle master and just want to flex your puzzle muscles, let me know and I can point you in the right direction for some utterly difficult puzzles to test your wits against. This series is not that kind, it is a teaching and learning experience. Kind of like going back to school.

I do not claim to be a puzzle expert by any means. Most of my puzzle books are not even close to being completed. Knowing that I freely admit to be far from the expert in the field, please accept this series merely as my humble offer of some of the things I have learned, experiences I have had, which I will share with those who want to learn. And it is also my offer to share with those who want to learn MORE about puzzles, because I would like to see more cachers enjoy puzzles and the thrill of trying to solve them. Maybe you will see that new cache published with a blue question mark and leap on your steed, with joust in hand, ready to give battle with confidence rather than dread.

This series is planned to be ten caches. The first nine will provide lessons to assist you in building your puzzle-solving skills. Each will contain a lesson centering on a specific puzzle skill, examples of how to apply that skill, an exercise to test you on that skill, and a cache to find as a reward for your efforts. Study the lesson, complete the exercise, and you'll find the location of a cache.

Each of the caches will contain a piece of information you will need to help you take the final exam (which will be the tenth and final cache in the series). When you visit each cache, you will need to bring something to record those clues for later ... like paper and pen/pencil or perhaps a camera. (Or a hammer, chisel, and very large rock would work but might prove cumbersome and time consuming.)

One final note: Each of these caches will have an unactivated geocoin in it as a First to Find prize. Crew416's rule: IF YOU HAVE BEEN FIRST TO FIND ON ANY CACHE IN THIS SERIES, YOU MAY NOT NOT NOT FIND OR LOG ANOTHER ONE IN THE SERIES FIRST UNTIL IT HAS ALREADY BEEN FOUND AND LOGGED BY SOMEONE ELSE!!! That means there should be 9 different First to Find cachers on the first 9 caches in this series. The final exam will be open to all and will also contain a nice geocoin prize for the first finder. This will give a lot of new puzzle cachers the opportunity to be First to Find on a puzzle cache, perhaps for the first time ever. This should give more cachers the thrill of solving and being there first and score a new geocoin prize and one experienced puzzle solver doesn't end up with all the coins. So shall we begin?


Lesson 1: Strategy

"I have no clue where to even start...Help!!?!!"

"Where do I start?" is probably the best question I've ever heard or been asked when it comes to puzzle solving. When I set out to tackle a new puzzle, here's the general strategy I use to try to pick it apart.

1. Begin with the End in Mind

This is one of Stephen Covey's Seven Habits of Highly Effective People. It simply means that you should try to visualize what your result will be before you start looking for it.

For example, suppose I told you to go find a regular-size traditional cache at a particular set of coordinates. You would already have an idea of how big that would be and would focus your efforts on things at those coordinates that could be about that size. You would approach the same set of coordinates very differently if I told you it was a magnetic nano cache instead of an ammo box.

Puzzle caches are the same way - the descriptions typically give you hints as to what their solutions will look like. The solution to a puzzle is typically (but not always) a set of coordinates, so keep an eye out for ways in which coordinates might be represented.

In our area, the north coordinates are usually expressed in seven digits and the west coordinates are usually expressed in eight digits. So, a pair of seven things in a puzzle description is a strong hint that those things will ultimately become the north coordinates in your solution. A pair of eight things in a puzzle description is a strong hint that those things will be the west coordinates in the solution. A pair of five things might be the coordinates of the minutes, using along with the degrees of the posted coordinates. A pair of three things might be the fraction of minutes in each coordinate.

Ultimately, you are looking to use the data provided to come up with the coordinates. Look at the information provided with the idea that you are going to have to convert that into numbers, or words that spell out the numbers, which will be the cache's coordinates.

2. Take Stock of What You Know

Make a list of the basic facts as presented to you. Don't let your own biases or preconceptions limit or polarize your thinking. Just get a quick inventory of what you're given and keep it separate from what you think you know about what you're given. For example, consider this little brain teaser:

Plant ten trees so that the trees are in five rows of four trees each.

Five rows of four trees seems to imply that twenty trees are needed, so it's clearly not possible to do it with ten. But no constraints on how those trees can be arranged are given ... in fact, there are at least six different ways to do it.

Puzzle writers often exploit the differences between what you know and what you assume. It's always best to avoid jumping to conclusions unless you are totally sure of the facts on which those conclusions are based.

3. Look for Patterns

Many puzzles involve recognizing and using patterns of information. Being able to spot those patterns is often the key to solving the puzzle. For instance, suppose you were given the following information:

Green-0 Yellow-5 Red-3 Violet-4 Blue-4 Orange-6 Indigo-7

You might notice that those are the basic colors of the rainbow - the rainbow is the pattern. Arrange the numbers in rainbow order (ROYGBIV) and you get "3650474", which could be "N 36 50.474" (half of a pair of coordinates).

Any time you see some common thread among the information bits that you're given, that might be significant. Information can be ordered (such as the colors of a rainbow) or unordered (like a league of professional sports teams).

Just because the bits of information you've got can be grouped or interpreted in a logical way doesn't mean that it's relevant to the puzzle. There's no real general-purpose way to tell what's relevant and what isn't - good puzzle writers like to keep you guessing about those sorts of things. Figuring out what's important and what isn't is often a matter of trial and error.

4. Make Educated Guesses

Sometimes you've drawn all of the conclusions you can from the facts of your puzzle but you still don't have it solved. Now what? This is where educated guessing comes in.

You may know educated guessing by its more formal name: the Scientific Method. You make a guess, then you do some tests to see if that guess is true or false. If it's true, then you add that guess to your knowledge base. If it's false, you scrap it, go back to the point where you guessed, and guess again.

Consider solving a maze. You know where the start and the end are, but you have no idea which path is the proper one. So you start at the beginning and work your way through it until you come to a fork. Now you've got two or three different paths you can take ... but which one's the right one? The only way to find out is to pick one and carry on. If you come to a dead end, then go back to that fork in the road and go the other way.

But suppose you've made your guess as to what the right path is and you come to another fork in the road. Now you've got to guess again. Keep track of your guesses so that you can "unwind" in case your results based upon your guesses turn out to be wrong.

If you're a video gamer, marking the place where you've made a guess is like reaching a save point - if you mess up later in the game, you can always return to your last save point.

5. Find the Light Switch

In 1995, Andrew Wiles proved one of the most famous conjectures in all of mathematics, Fermat's Last Theorem. His proof, which he constructed in secrecy over seven years, was long and complex. He described his work in proving the theorem this way:

Imagine that you are in a large, unfamiliar mansion at night and all of the lights are off. You slowly feel your way around the room, discovering what objects are there by touch, slowly learning where they are in relation to one another. Eventually, you find your way to the wall and locate the light switch and turn it on. All of the sudden, you can clearly see everything. Then you move on to the next dark room and start over again, repeating the process until the whole mansion is illuminated.

Some puzzles are like large mansions with many rooms, while other puzzles may be more like a one-room apartment. These rooms may come in different sizes with different numbers of objects in them. But typically there is one small key - one "light switch" - that illuminates each room. To solve the puzzle, your mission is to find that key.

For instance, you may not know what to make of this:

0x24 0x32 0x1da / 0x77 0x2b 0x14d

But when you discover that "0x" means that the numbers are hexadecimal (base 16) instead of base 10, then decoding them to "36 50 474 / 119 43 333", or "N 36 50.474 W 119 43.333", becomes trivial.

Resources you can use to discover things like that will be covered in the next lesson.


Exercise 1 (and a great rule for puzzle solving): No Whining

Penobscott and Gertrude are hosting a picnic for their friends. Penobscott prefers wines from as far north as possible, while Gertrude likes wines that come from the westernmost vineyards.

Here is the price list from their local wine shop:

Red Wines
Hobart Muddy, 1986 $23
Acqua del Piatto Merlot (Sonoma), 2003 $119
Starboard, Batch 11 (Napa), 2001 $17
Nobel (Stockholm), 1968 $36
Mocha Java Zinfandel (Madagascar), 2005 $42
 
White Wines
Yukon Gold, 2004 $43
Conch Republic Chardonnay, 1982 $42
English Breakfast Chenin Blanc, 2007 $45
Gewurztraminer Crème (Bavaria), 1979 $46
Samoan Sailor Sauvignon Blanc, 1991 $44
 
Sparkling Wines
Tortoise and Albatross (Galapagos), 1835 $529
Stolichnaya Shampanskoye (Murmansk), 1989 $690
Don Ho Ukelele Brut (Hilo), 1966 $620
Perth Pink, 1972 $289
Spasmi Dolorosi Del Rene Champagne (Argentina), 2003 $325


Penobscott and Gertrude each chose a red, white, and sparkling wine to bring to the picnic. Based upon their choices, can you determine where the picnic will be held?






First to Find Honors Go To: jsemanajr



This cache placed by a member of
Dry Creek Geocachers

Additional Hints (Decrypt)

Jung vgrzf qvq rnpu bs gurz chepunfr...

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)