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Pirate's Mystery Trail II Mystery Cache

This cache has been archived.

BOG BEARS: After 15 years of pirate adventures in this beautiful valley, the pirates have decided to move on. Thanks for all the great tales and photos you have posted.

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Hidden : 7/12/2008
Difficulty:
5 out of 5
Terrain:
5 out of 5

Size: Size:   regular (regular)

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Geocache Description:

This cache is in 6 parts once you have solved the clue. It will probably take you a full day to complete.

The Pirates recommend three places to weigh anchor (park) but you may not need to move your vessel if you choose to tie up in the third mooring and don’t mind walking the extra mile or two.

To complete this cache you will get wet, a change of pirate boots and pirate pants is recommended after you have completed the first 3 parts. You should not get too wet after that. Strong footwear is necessary for the last 3 parts.
You will need a torch for part 3 and part 5, for part 5 we would recommend a spare torch (or a trusted pirate friend with a torch) as you will definitely be in the dark if your light fails.
You should also take a map of the area.

On no account on this adventure must you enter any of the old mine workings. Most are extremely dangerous with deep flood water and large vertical drops. If you wish to explore these underground passages there are clubs to join which will take you safely into the depths.

AS WITH ANY CACHE YOU ASSUME RESPONSIBILITY FOR YOURSELF.
IT IS UP TO YOU TO DECIDE WETHER OR NOT TO CONTINUE THE SEARCH.

The above co-ordinates only provide you with the general area of the cache, to start the trial you must solve the following code:
hZ8 . lZ * hS
OLO . hO * EOO

The tale continues:
Our pirates lived happily in Kentmere (GC1908F), from the gains of their activities, for many years but as with all good things it finally came to an end. The grog ran out; the grub, which had never been that good, was past it’s sell by date; the women were likened to the grub.
There was talk of mutiny and one night some of the pirates disappeared. There were rumours of many battles and none of them surviving but also a strange tale of Long John Ginger Beard evading capture.
Our story starts from the night some of the pirates vanished along with some of the treasure.
Some ingots were dropped in a place a couple of miles along the journey (now called Ings). There was trouble in the Bay from the White clan – a Cross marks the spot of the battle.
They met some Hostile Youths at a place near a Bridge where the Trout swam in the Beck. They got stuck down a Hole belonging to a tribe of badgers going by the name of Brock.
They were Chased by the Langdale gang and were set upon by thieves who were lying Low in the Wood.
As they reached Ambushside they were surrounded and only Long John Ginger Beard escaped to sail the galleon down the lake. He ran aGround at the Miller’s camp. He was hoping to get a Bonus near the Winding mere. He steered clear of the Hawks Head and the Side of the Lake. He stored some of his treasure at Storrs or even hid some on Silver Howe but then continued to sail, eventually ending up at an Odd place named Green. From here Long John headed to the safety of the hills. He left clues along the way in case any of his shipmates managed to escape to join him.

All you have to do to find the treasure is find those clues and keep a pirate’s eyes open for Blackbeard’s gang who may be following you.

During your adventure you will be visiting the following places:
1) Plunder Port – (see spoiler photo) use Blue Parrot car park one
2) Rum Island – use car park two
3) Maelstrom Cave – use car park three (main area)
4) Smugglers Swag Tavern - use The Olde Tavern way point to find a path to the cache
5) Trash or Treasure Tunnel (see spoiler photo) – two additional way points, scraggy tree and end of rocky outcrop, will guide you on your travels
6) Captain Plugwash Bay

This tale is pure fantasy (maybe) and we hope you enjoy the story and the treasure trial. Please take a piece of treasure from the chest (if you find it) but all swaps should be gold, silver, coins or jewellery.
TBs and geocoins are most welcome.

11th July 2009 - cache number 2 has been moved to a new location so check out the new clue before you set sail

Additional Hints (Decrypt)

1) 3sg hc va gur sbex bs n gerr [see spolier] 2) vafvqr n ubevmbagny byq gerr fghzc 3) jnqr 30 cnprf vafvqr gur pnir. ubbx ba evtug fvqr, urnq urvtug, ubyqf gur pnpur obk 4) uvag vf va Znryfgebz Pnir jvgu pb-beqf 5) va ubyr ba tenffl onax arne raq bs envyf [see spoiler] 6) ynetr oynpx zbffl obhyqre, fbhgu rnfg fvqr

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)