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Sixth Sanctum: The Final Journey Mystery Cache

This cache has been archived.

res2100: After nearly 9 years since the treasure was stolen by the band or orcs, it has finally been returned to the King by Holder of Papyrus. The Kingdom has been saved and the treasures to be shared among the citizens.

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Hidden : 12/5/2008
Difficulty:
3 out of 5
Terrain:
1.5 out of 5

Size: Size:   regular (regular)

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Geocache Description:


Sixth Sanctum
King Balthazar has enlisted your services to help retrieve his prized steel chest which was stolen by the evil army of orcs along with many other items. Although the King does not state it, it is rumoured that his steel chest contains many mystical items of great power and magic. The orcs left trails of destruction wherever they went and scattered many of the King's items throughout the land. The king has sent out many adventurers before you and they have all failed. In each case, the orcs have captured each of the adventurers that the King had previously recruited for his mission. The orcs have made it known who their captives have been. Now is the time to show your allegiance to King Balthazar and journey out into the far reaches of the Sixth Sanctum to find who these adventures before you were and what items have been taken by the evil orcs.

If you are able to find King Balthazar's steel chest, he will be most pleased and will see to it that you are greatly rewarded. There is also one special magical amulet for one lucky adventurer.


Cache Information
This series consists of 11 caches of which this one is the final. You will need to visit each of the other 10 caches in this series in order to find this final cache where King Balthazar's Steel Chest is located. Before attempting any cache in this series, read all of the information on this page. You will need to take note of the Adventurer, his Experience (exp) and the Items that you find listed on the card in this cache. Do not remove the card. Also pay attention to see if you see any orcs anywhere within the Sixth Sanctum as King Balthazar might find this information useful when the time comes to rise up against the evil orc empire. When you log your finds on this series, give your character a name and give details of your character's journey throughout each location of the Sixth Sanctum. The King likes to hear your stories of your adventures and has extra rewards available for those that tell him of their heroic journeys and any vital information that could be used to defeat the orc empire that has been playing havoc in the Sixth Sanctum for far too long. You might find the charts and information located below useful in aiding you in your search for the steel chest.

The 10 caches that you will need to visit to find this final are as follows:
Sixth Sanctum: Ancient Valley of Unknowable Storms
Sixth Sanctum: Deserted Chamber of Voices
Sixth Sanctum: Foul Gorge of the Warriors
Sixth Sanctum: Grotto of Inescapable Demons
Sixth Sanctum: Marsh of Grand Dreams
Sixth Sanctum: Mortuary of Heaven
Sixth Sanctum: Ominous Refuge of the Assassins
Sixth Sanctum: Threshold of Eternity
Sixth Sanctum: Tomb of Salvation
Sixth Sanctum: Tower of Dreams

Miscellaneous Information
--A number of the caches in this series are hidden on the ground and may be difficult to find if there is a fair amount of snow on the ground.
--Some caches in this series should not be attempted in the darkness due to areas being unavailable after hours.
--Due to the nature of this challenge and the area covered, the final is within 10 km of the posted coordinates. The posted coords are merely an approximate center point of most of the caches in this series and the approximate intersection between the Northern\Southern most and Eastern\Western most caches in this series.
--All coords were taken with a Garmin 60CS.
--Orcs can be very deceitful and sneaky. They are not to be trusted.
--All caches are in plastic bags (newspaper or milk bags). I am sure that these bags will get torn and ripped over time, so if you have any extra newspaper or milk bags, bring them with you when you go out to find the caches in this series just incase one needs a new bag. The King would be pleased.
--When rehiding the caches, make sure the cache is inside the plastic bag and wrapped around the cache and in almost all cases the caches should be very well re-hidden so that no protion of them can be seen.
--If you have any questions or concerns or just need help with your journey through the Sixth Sanctum, feel free to contact the King as he is always willing to help out.



You can use the following chart to record the Items that you find at each cache.
  Armour Book Device Jewelry Potion Weapon
1            
2            
3            
4            
5            
6            
7            
8            
9            
10            

Each item that you find has a monetary value. In the Sixth Sanctum, the currency most commonly used was known as the Bronze Gulden (BG).
Item Value (BG)
A History of Summonings 12
A Tome of Ancient Wizardry 78
Advanced Enchantments 15
Annihilator's Apparatus 22
Apparatus of Unholy Virtue 39
Bracelet of Dexterity 10
Buckler of the Invocation of Time 98
Contraption of Mud Hail 56
Corrupt Berserkers' Club of Demonic Acid 57
Distant Savior's Draught of Angry Canines 34
Drink of Elven Sludge 50
Elixir of Cat Killing 19
Forbidden Quilted Armor 41
Helm of Serenity 77
Holy Soul's Spear 71
Pendant of Elf Control 17
Potion of Conjure Gold 70
Potion of Fire and Greed 67
Rapier of Hatefulness 25
Revised White Magic 19
Summonings for Alchemists 87
The Mating Habits of The Basilisk 89
Tonic of Angel Killing 30
Trident of the Goblin 14
Undertakers' Helm 17
Vicious Gnomes' Axe 27
Yellow Brew 62

You can use the following chart to record the Adventurers that you find at each cache.
Adventurer Experience
   
   
   
   
   
   
   
   
   
   

Do all of the following calculations for the chance to possibly find the location of where the orcs have hidden King Balthazar's steel chest.
A = Total value of all of the Armour you found multiplied by how much Armour you found.
B = Total value of all of the Books you found multiplied by how many Books you found.
C = Total value of all of the Devices you found multiplied by how many Devices you found.
D = Total value of all of the Jewelry you found multiplied by how much Jewelry you found.
E = Total value of all of the Potion you found multiplied by how many Potions you found.
F = Total value of all of the Weapons you found multiplied by how many Weapons you found.
G = Adventurer with the most experience multiplied by the Adventurer with the least experience.
H = Amount of letters in the name of the Adventurer found in the Marsh of Grand Dreams multiplied by ten.
X = Sum of A through H.

Divide X by 1000 and subtract that result from the following North and West coords.
N43° 50.838
W79° 10.471

Last digit of the North Coords is 0.
Last digit of the West Coords is 3.

You can check your calculations of King Balthazar's Steel Chest at Geochecker.com.

Warning: Beware of orcs as there is much evidence of their presence here.

FTF prize is one of King Balthazar's magical amulets containing great power. It is located in the bag with the log scroll.
Congratulations to Sir Buckwheat, Knight of the Order of Rodentia (AdventureRat) on being the FTF. King Balthazar is very pleased.




 
  Sixth Sanctum Adventurers' Progress  
 
Legend
  Found 1 Ancient Valley of Unknowable Storms - Seaton Hiking Trail
F First to Find 2 Deserted Chamber of Voices - Morningside Park
  Current DNF 3 Foul Gorge of the Warriors - Rouge Valley
4 Grotto of Inescapable Demons - Guild Inn
5 Marsh of Grand Dreams - Plug Hat
6 Mortuary of Heaven - Reesor
7 Ominous Refuge of the Assassins - Whitevale
8 Threshold of Eternity - East Point Park
9 Tomb of Salvation - Whitevale roadside
10 Tower of Dreams - Steeles
F The Final Journey - Final
 
1 2 3 4 5 6 7 8 9 10 F Adventurer
F         F F   F   F Sir Buckwheat, Knight of the Order of Rodentia (AdventureRat)
          F           Lord Sherlockian, Baron of the Baskerville manor (Tequila)
        F         F   Roland of Gilead (stupot1010)
                      Barbarian Baculus of Gadalot & the Golden Reliever (Barnie's Band of Gold)
  F F F               Sir Laffsalotnot, sir bouncealot, princess yapsalot and princess copperears (emzernask)
                      Sir Flightless Bird of the Northern Lands (northernpenguin)
                      ??? (FerretUncle)
                      Queen Isabella (Brook22)
                      Joe the Jester (hubcap33)
                      Lord Byron and Lady Beatrix Of the Bunny Busters (Buttons and Beaux)
                      ??? (Nozzletime)
                      Dame Mary (MMMcacher)
                      Sir Penndragon of Greywynd (greywynd)
                      Sir Arabrab from the celtic lands of Skye (Skyecat)
                      Three-tusked boar of Alconas, mighty beast of seven backs (Juicepig)
                      Sir Biggest Foot (GPS Derek)
                      Spondylus (entogeek)
                      The Lone Hunter (bggy)
                      Lord Lucifer of Skae Corners and Lady Majestic (Luc & Sweety)
                      Maiden hikerT aka Trail Travellr from the Towr of Tuppr (hikerT)
                      Knut, Poggin and the band of rebels (Rebel10)
                      Fizgiven (ptowferret)
                      Isnawtba (IsqubaAndNawty)
              F       Mighty warrior Valderox, druid queen Demetrix, dwarf lord Pox and Xylia, elfin princess (spoxox)
                      Sir Norbert, the fabled Banana Man of the Soup Pot Halflings (Fababoo)
                      Patter Ick Perez of the Clan Perez (Clan Perez)
                      Seventh Duke of Hibee (dabhid07)
                      Sir James the Third of Cachingham (jamesmaster)
                      Guardian of the Swords (sabresfan)
                      James of the Jungle (JUNGLE J)
                      ??? (mac1st)
                      ??? (archoptryx)
                      ??? (bloken)
                      ??? (CLoken)
                      ??? (SLoken)
                       
 


Codes for archived caches:

Foul Gorge of the Warriors
White Bard (exp: 14)
Bracelet of Dexterity
Potion of Conjure Gold

Mortuary of Heaven
Barbarian Bandit Master (exp: 38)
Corrupt Berserkers' Club of Demonic Acid
Distant Savior's Draught of Angry Canines
Tonic of Angel Killing

Deserted Chamber of Voices
Legendary Scout (exp: 48)
Helm of Serenity

Threshold of Eternity
Ancestral Enchanter (exp: 40)
The Mating Habits of The Basilisk
Holy Soul's Spear

Grotto of Inescapable Demons
Forgotten Tomb Warrior (exp: 12)
Vicious Gnomes' Axe

Additional Hints (Decrypt)

Xvat Onygunmne'f fgrry purfg vf fzbgurerq ol angher'f rzoenpr.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)